I'm just going to add it in as a base to try to work with it and then i'll improve it later.
So I found the gif on my old blog from Grade 9 and I implemented it into GameMaker Studio.
I made a new script and called it attack_state and inside I made it so that it changed the sprite to the sword attack sprite.
I then made it in the step event that when I press the left mouse button that it would switch to the attack_state.
And this is how it looks when I click the mouse so far
One thing that I notice is off is that the sprite doesn't go straight and that it is a bit angled to the left of the mouse even thought I want it to point it at the mouse. I think i know what I have to do and I will try that tomorrow.
Today I learned more of how to work with states and how to switch sprites using sprite_index.
Tomorrow I will try to fix my problem and try to make it so that when the animation ends that it'll go back to normal state.
ahhhhhhh
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